Path of Exile's Atlas Of Worlds is a multidimensional nexus where all things can and will happen POE currency trade . In gameplay terms, it’s a second campaign, less structured than the first, but throwing all the content from the main game (and a sack of new stuff besides) into the mix for nigh-endless replayability. First introduced in 2016, it has seen three major expansions since, each with their own story arc and a slab of new content. Siege of the Atlas is the fourth, and one of the biggest shake-ups mechanically.

One of the big things defining Path Of Exile is its quarterly ‘challenge leagues’. Every three months, a new side-story or gameplay modifier is thrown into the mix to help freshen up the experience of getting through the main story for new characters. While a couple of the oldest and least popular leagues have recently been retired, the vast majority are still playable through the Atlas. A major focus of this expansion is letting you create your own endgame experience by letting you pick and mix past league content into the Atlas as you progress.

While PoE’s main story has remained largely static (balance tweaks aside) since 2017, the Atlas has been a much livelier place, going through several story arcs, each introducing new extradimensional villains to beat up and loot. Siege of the Atlas introduces two more, each one set on devouring all of existence.

The Searing Exarch is fire-themed, planning on burning reality to a crisp, and the Eater Of Worlds is an all-consuming Cthuloid sort that prefers its universes rare. Each one also has a similarly themed second-in-command that you’ll have to take down before you can think of challenging the big bad POE currency for sale .