Throne and Liberty - Jumping Lightning GolemThrone and Liberty - Jumping Lightning Golem
There seem to be four types of siege golems. The first two are pretty basic, with one being specialized in taking down walls, and the other more adept at demolishing gates. Another golem is good at jumping over the walls Throne and Liberty Lucent, bypassing the defenders’ advantage, and wreaking havoc in the back lines. The last type of golem can be ridden on by dozens of players, dropping them off just on top of the castle walls, ready to take the fight to the Legion.

Intrigue and Subterfuge in Throne and Liberty
So another way that attackers can infiltrate the castle is to go through the various sewer systems. Each of the culverts is fortified heavily by iron bars that are seemingly impervious to all types of damage. However, the sewers are all infested by rats and other vermin, as expected TL Lucent. Players can take advantage of this by using teleport skills to target the rats, essentially allowing them to go through the iron bars with ease. 

Throne and Liberty - Control the Throne RoomThrone and Liberty - Control the Throne Room
Be careful though, as the time of day and weather will affect sewer usage. If it’s raining, the sewers may be totally inaccessible due to flooding. During the colder parts of the day, the water may be freezing and weigh you down heavily, making you move slower. 

Throne and Liberty - Storm the CastleThrone and Liberty - Storm the Castle
Once players breach the gates and the defenders, they must have their guild leader interact with the castle’s central throne. This will transform the leader into a “Usurper”, a beefed-up character that must hold that position for three minutes. If successful, the Usurper’s guild will take over the castle. Guilds will also be encouraged to support the Usurper as the more allies they have in the vicinity, the less damage they take.